CASA 2016 Program

Please find below the program for CASA 2016. A PDF version can be found here. The registration desks opens at 8:00.

Day 1: May 23rd

Workshops and Tutorials

Room Auditorium Room 2 (H8-01.144.165) Room 3 (H8-01.145.175) Room 4 (H4-02.232.080)
09:00 - 10:30 Cultural Heritage Digitization I AniNex Digital Patient I
10:30 - 11:00Coffee break
11:00 - 12:45 Cultural Heritage Digitization II AniNex Digital Patient II
12:45 - 14:00Lunch break
14:00 - 15:30 Cultural Heritage Digitization III Dr Inventor I fromROLLtoBag I Affective Virtual Humans and Social Robots I
15:30 - 16:00Coffee break
16:00 - 17:15 Cultural Heritage Digitization IV Dr Inventor II fromROLLtoBag II Affective Virtual Humans and Social Robots II



Day 2: May 24th


Room Auditorium Room 2 (H8-01.144.165) Room 3 (H8-01.145.175) Room 4 (H4-02.232.080)
09:00 - 09:15Opening Session
Room: Auditorium
09:15 - 10:00 Keynote "Autonomous Robot Learning through Interaction with Humans"
Assist. Prof. Dongheui Lee, Technical University of Munich, Germany

Chair: Nadia Magnenat Thalmann, University of Geneva, Switzerland and NTU, Singapore
Room: Auditorium
10:00 - 10:30Coffee break
10:30 - 12:00 Session 1: Medical Session 3: Character Animation Session 2: Crowd Simulation
12:00 - 13:15Lunch break
13:15 - 14:00 Keynote "How Social Biometrics and Cognitive Intelligence Changing the Way We Perceive Our World"
Prof. Marina L. Gavrilova, University of Calgary, Canada

Chair: Nadia Magnenat Thalmann, University of Geneva, Switzerland and NTU, Singapore
Room: Auditorium
14:00 - 15:00 Session 4: GPU Processing Session 5: Physics Simulation Session 6: Natural Phenomena
15:00 - 15:30Coffee break
15:30 - 17:00 Session 7: Medical Session 8: Crowd Simulation Session 9: Recognition and Tracking
19:30 - 22:30CASA 2016 Conference Dinner



Day 3: May 25th


Room Auditorium Room 2 (H8-01.144.165) Room 3 (H8-01.145.175) Room 4 (H4-02.232.080)
09:00 - 09:45Keynote "Gamification with virtual characters at the borders of mixed realities and algebras"
Assist. Prof. George Papagiannakis, University of Crete and FORTH, Greece

Chair: Daniel Thalmann, NTU, Singapore and EPFL, Switzerland
Room: Auditorium
09:45 - 10:30 Session 10: Telepresence Session 11: Populations and Cities Special Workshop on China Animation Session 12: Recognition and Tracking
10:30 - 11:00Coffee break
11:00 - 13:00 Session 13: Rendering Session 14: Social and Virtual Agents Special Workshop on China Animation Session 15: Locomotion
13:00 - 14:30Lunch break
14:30 - 15:15 Session 16: Image and Video Processing Session 17: Lights and Sound Session 18: Fluid Simulation
15:15 - 16:15 Session 19: Character Animation
16:15 - 16:45Coffee break
16:45 - 17:15Paper Award Ceremony and Closing Session
Room: Auditorium



Sessions


L: Long paper (30 min presentation including questions)
S: Short paper (15 min presentation including questions)

Session 1: Medical Modelling and Simulation 1

Chair: Frederic Cordier, University Of Haute Alsace, France

L1 - Yanzhen Wang, Ferdinand Serracino-Inglott, Xiaodong Yi, Xue-Feng Yuan and Xue-Jun Yang. Real-time Simulation of Catheterization in Endovascular Surgeries

L2 - Yunku Kang, Jaesung Park, Minsub Shim, Jaewook Lee and Myung-Soo Kim. Compact Modeling and Plausible Deformation of Human Lung Anatomy with Smooth Surfaces

L3 - Guanglei Wang, Bin Wang, Qinguo Gang, Suiping Zhou and Xiuling Liu. Physical Modeling of Vascular Tissues and Stress Analysis Optimization Based on Real Soft Tissue Characteristics


Session 2: Crowd Simulation 1

Chair: Daniel Thalmann, NTU, Singapore and EPFL, Switzerland

L4 - Glen Berseth, Mubbasir Kapadia and Petros Faloutsos. ACCLMesh: Curvature-Based Navigation Mesh Generation

L5 - Linbo Luo, Cheng Chai, Suiping Zhou and Jianfeng Ma. Modeling Gap Seeking Behaviors for Agent-based Crowd Simulation

L6 - Tsung-Yu Tsai, Sai Keung Wong, Yi-Hung Chou and Guan-Wen Lin. Directing Virtual Crowds Based On Dynamic Adjustment of Navigation Fields


Session 3: Character Animation 1

Chair: Dongheui Lee, Technical University of Munich, Germany

L7 - Kang Hoon Lee and Myung Geol Choi. A Path Browser for Exploratory Motion Assembly

L8 - Myung Geol Choi and Kang Hoon Lee. Points-Based User Interface for Character Posing

L9 - Chenlei Wu and Takashi Kanai. Data-Driven Detailed Hair Animation for Game Characters


Session 4: GPU Processing

Chair: George Papagiannakis, University of Creete and Forth, Greece

L10 - Junjie Xue, Gang Zhao and Wenlei Xiao. An Efficient GPU Out-of-core Framework for Interactive Rendering of Large-scale CAD Models

L11 - Ping Li and Hanqiu Sun. Density-Enhanced Perceptual Mosaic Using GPU Parallelism


Session 5: Physics Simulation

Chair: Sung-Hee Lee, KAIST, Korea

L12 - Guiqing Li, Yaobin Ouyang, Guodong Wei, Zhibang Zhang and Aihua Mao. Enhanced Rig-Space Simulation

L13 -Se-Joon Chung and Nancy Pollard. Predictable Behavior During Contact Simulation: A Comparison of Selected Physics Engines


Session 6: Natural Phenomena

Chair: Sai Keung Wong, National Chiao Tung University, Taiwan

L14 - Jong-Hyun Kim, Jaeho Im, Chang Hun Kim and Jung Lee. Subtle Features of Ice with Cloudy Effects and Scratches from Collision Damage

L15 - Bradley Kimmel and Gladimir Baranoski. Practical Acceleration Strategies for the Predictive Visualization of Fading Phenomena


Session 7: Medical Modelling, Simulation and Motion Capture 2

Chair: Nadia Magnenat Thalmann, University of Geneva, Switzerland and NTU, Singapore

L16 - Kun Qian, Tao Jiang, Meili Wang, Xiaosong Yang and Jianjun Zhang. Energized Soft Tissue Dissection in Surgery Simulation

L17 - Yanzhen Wang, Ferdinand Serracino-Inglott, Xiaodong Yi, Xue-Jun Yang and Xue-Feng Yuan. An Interactive Computer-based Simulation System for Endovascular Aneurysm Repair Surgeries

L18 - Zhao Wang, Yinfu Feng, Shuang Liu, Jun Xiao, Xiaosong Yang and Jun Zhang. A 3D human motion refinement method based on sparse motion bases selection


Session 8: Crowd Simulation 2

Chair: Daniel Thalmann, NTU, Singapore and EPFL, Switzerland

L19 - Athanasios Krontiris, Kostas E. Bekris and Mubbasir Kapadia. ACUMEN: Activity-Centric Crowd Authoring Using Influence Maps

L20 - Brandon Haworth, Muhammad Usman, Glen Berseth, Mahyar Khayatkhoei, Mubbasir Kapadia and Petros Faloutsos. CODE: Crowd Optimized Design of Environments

S22 - Paul Zikas, Margarita Papaefthymiou, Vasilis Mpaxlitzanakis and George Papagiannakis. Life-sized Group and Crowd simulation in Mobile AR (short)


Session 9: Recognition and Tracking 1

Chair: Marina Gavrilova, University of Calgary, Canada

L23 - Simon Senecal, Louis Cuel, Andreas Aristidou and Nadia Magnenat-Thalmann. Continuous body emotion recognition system during theater performances

L24 - Shuang Liu, Xiaosong Yang, Zhao Wang, Zhidong Xiao and Jianjun Zhang. Real Time Online Facial Expression Transfer with Single Video Camera

L25 - Tiberiu Popa, David Birkas and Krisztian Birkas. A Mobile System for Scene Monitoring and Object Recognition


Session 10: Telepresence

Chair: Ari Shapiro, University of Southern California, USA

L26 - Claudia Kuster, Nicola Ranieri, Jean-Charles Bazin, Tobias Martin, Pierre-Yves Laffont, Tiberiu Popa and Markus Gross. An Immersive Bidirectional System for Life-size 3D Communication

S27 - Jihye Oh, Youjin Lee, Yeonjoon Kim, Taeil Jin, Sukwon Lee and Sung-Hee Lee. Hand Contact between Remote Users through Virtual Avatars (short)


Session 11: Population and cities

Chair: Jian Jun Zhang, Bournemouth University, UK

L28 - Abdullah Bulbul and Rozenn Dahyot. Populated Virtual Cities using Social Media

S29 - Rui Filipe Antunes and Nadia Magnenat Thalmann. Bio-Inspired Populations: Adaptive Behavior with Affective Feedback (short)


Session 12: Recognition and Tracking 2

Chair: Marina Gavrilova, University of Calgary, Canada

L30 - Sohaib Laraba and Joëlle Tilmanne. Dance Performance Evaluation Using Hidden Markov Models

S31 - Faisal Ahmed, Padma Polash Paul and Marina Gavrilova. Joint-Triplet Motion Image and Local Binary Pattern for 3D Action Recognition Using Kinect (short)


Session 13: Rendering

Chair: Wencheng Wang, Chinese Academy of Sciences Beijing, China

L32 - Xin Yang, Qi Liu, Pengfei Zhang, Lutong Xin, Dongsheng Zhou and Yuxin Wang. DKD: A Fast KD-Tree Update Design for Dynamic Scenes

L33 - Tianhao Gao, Wencheng Wang and Honglei Han. Efficient View Selection by Measuring Proxy Information

L34 - Ulises Olivares, Héctor Rodríguez and Félix F. Ramos. Efficient Construction of Bounding Volume Hierarchies into a Complete Octree for Ray Tracing

S35 - Dan Casas, Andrew Feng, Oleg Alexander, Graham Fyffe, Paul Debevec, Ryosuke Ichikari, Hao Li, Kyle Olszewski, Evan Suma and Ari Shapiro. Photorealistic Blendshape Modeling from RGB-D Sensors (short)

S36 - Akila Elhaddad, Feriel Elhaddad, Bin Sheng, Shuai Zhang, Hanqiu Sun and Enhua Wu. Real-Time Cloud Simulation Using Lennard-Jones Approximation (short)


Session 14: Social and Virtual Agents

Chair: Frederic Cordier, University Of Haute Alsace, France

L37 - Jaroslaw Kochanowicz, Ah-Hwee Tan and Daniel Thalmann. Social Context Cognition Crowd-Sourcing and Semi-Automatic Parametrization

L38 - Jian Cui, Arjan Kuijper and Alexei Sourin. Understanding people’s mental models of mid-air interaction for virtual assembly and shape modeling

L39 - Pierre De Loor, Romain Richard, Julien Soler and Elisabetta Bevacqua. Aliveness metaphor for an evolutive gesture interaction based on coupling between a human and a virtual agent

L40 - Christos Kyrlitsias and Despina Michael. Asch conformity experiment using immersive virtual reality


Session 15: Locomotion

Chair: Ronan Boulic, EPFL, Switzerland

L41 - Yingying Wang, Kerstin Ruhland, Michael Neff and Carol O'Sullivan. Walk the Talk: Coordinating Gesture with Locomotion for Conversational Characters

L42 - Daseong Han, Seokpyo Hong, Junyong Noh, Xiaogang Jin and Joseph S. Shin. Online Real-time Locomotive Motion Transformation Based on Biomechanical Observations

L43 - Pamela Carreno-Medrano, Sylvie Gibet and Pierre-François Marteau. From Expressive End-Effector Trajectories to Expressive Bodily Motions

S44 - Ronan Boulic, Utku Evci, Eray Molla and Phanindra Pisupati. One Step from the Locomotion to the Stepping Pattern (short)


Session 16: Image and Video Processing

Chair: Marinos Ioannides, Cyprus University of Technology

L45 - Ning Liu, Dengming Zhu and Zhaoqi Wang. Pipelining Image Compositing in Heterogeneous Networking Environments

S46 - Damon Shing-Min Liu and Chi-Wei Huang. Exploring Spatial and Temporal Coherence to Strengthen Seam Carving in Video Retargeting (short)


Session 17: Lights, Cameras, and Sound

Chair: George Papagiannakis, University of Creete and Forth, Greece

L48 - Takuya Yamakawa, Yoshinori Dobashi and Tsuyoshi Yamamoto. Efficient Simulation of Furniture Layout Taking into Account Lighting Environment

S49 - Katsutsugu Matsuyama and Kouichi Konno. A Framework for Manipulating Multi-Perspective Image Using A Parametric Surface (short)

S50 - Iana Podkosova, Michael Urbanek and Hannes Kaufmann. A Hybrid Sound Model for 3D Audio Games with Real Walking (short)

L47 - Ning Liu, Dengming Zhu and Zhaoqi Wang. Progressive Light Volume for Interactive Volumetric Illumination


Session 18: Fluid Simulation

Chair: Hanqiu Sun, Chinese University Of Hong Kong

L51 - Liqun Cui, Chunyong Ma and Ge Chen. Physical-based Spatio-temporal Resolution Enhancement of Scalar Data for Fluid Visualization

L52 - Cheng Yang, Xubo Yang and Xiangyun Xiao. Data-driven Projection Method in Fluid Simulation

L53 - Takuya Imai, Yoshihiro Kanamori and Jun Mitani. Real-Time Screen-Space Liquid Rendering with Complex Refractions

S54 - Hange Song and Shiguang Liu. Dynamic Fluid Visualization Based on Multi-level Density (short)


Session 19: Character Animation

Chair: Jian Jun Zhang, Bournemouth University, UK

L55 - Myung Geol Choi and Kang Hoon Lee. Interactive Control of Big-Object Manipulation Animation

L56 - Jong In Choi, Sun Jeong Kim, Chang Hun Kim and Jung Lee. Let's be a virtual juggler